Sunday, 17 April 2016

Race to 100 Catch Up - February

So as I said last month I did not think my super fast pace would continue. I beat 12 games in total in January including a number of short titles but also Fallout 4. February has been a crazy month in so many aspects. Gaming wise we’ve seen the Xbox One release of the time sink that is Rocket League. I’ve spent a great deal of time on it and what a game it was worth the wait. I think I’m with a lot of people in that I’m not particularly good at it but I just cannot stop playing. That’s not to say I haven’t had some great moments.
The other slightly prohibitive factor has been the number of games I’ve been reviewing this month. It’s kind of knocked my momentum in some respects but I do still feel progress has certainly been made. I feel like I should touch on some of the game I didn’t finish but have been formative experiences in many ways. I actually previously touched on how I outright do not play RPGs I’ve spent a lot of time with Final Fantasy Type 0 this month. I picked it up for a bargain $14.99 and thought it would be worth it to at least try. This has been my first JRPG I have really stuck with and I think I may finish it! As a result of this I’ve also taken on Strangers of Sword City for review which appears to add another bewildering layer of depth I’ve not been exposed to. As a DRPG in this case it’s a very slow paced first person game where early on you seem to spend most of your time just staring at static character art telling you a million different mechanics work.. I’ve also been trying to get through Gears of War 2. Much like with the Halo series I never played Gears as I didn’t own  a 360 so I want to get through them before Gears 4 hits. I’m hoping March will have full write ups of all 3 of these as finished games.
Finally work has been hectic as hell, we’ve been going through some restructuring that seems to have largely been weighted towards me getting more work than the 3 people on our team. I’m hoping at some point I get a better grasp on this new stuff and feel a bit better about it and less like death when I get home every week.
Anyway enough with the excuses, here are the games that really matter the games I beat;



Thief
Of all the game I’ve made so far this year, this is one I the most indifferent to. It was neither great nor bad. I only actually wanted to play it so it was done as I have Dishonored sat unplayed as well and I’ve heard that Thief suffers by comparison (in fact I think on the Bombcast when talking about Warren Spector’s latest move Brad said something similar)

Lapsed Gamer Ready? It might be but it's not particularly interesting enough to warrant the attention. It was once a Games with Gold so if you have then sure why not try it.



King’s Quest Chapter 1
I was a huge fan of point and click games back in the day namely the Lucasarts games along with the Simon the Sorcerer games. However Sierra’s games somehow passed me by. Telltale have slowly built up to where we are now with the likes of The Walking Dead, Game of Thrones etc…. Their Sam and Max games and Back to the Future brought that classic point and click adventure to the modern era but have since changed tact with their narrative driven take on the genre. King’s Quest seems to find a slightly better middle ground between the two competing takes. Christopher Lloyd is wonderfully cast as the old King retelling stories.

Lapsed Gamer Ready? Absolutely! Perfect pacing, puzzles that will get you thinking but not mean you come unstuck and have a fantastic adventure along the way.
Perfect Dark Zero
The Neverending Slog that is clearing the Rare Replay backlog continues….Perfect Dark Zero got a lot of rave reviews upon release….well time has not been kind to this. From its opening music cinematic you can tell they are trying really hard to impress. The one point I’d really like to focus in on is the games level design. Having recently played Banjo Kazooie as well I’m beginning to think as great as Rare are they actually are kind of bad at creating levels that have a flow and make sense to the point where you still feel like your exploring but make progress. So often in Perfect Dark it simply would not be clear where to go even when it slaps down arrows on the floor.

Lapsed Gamer Ready? It's hard to recommend it to be perfectly honest, there are so many better more accessible first person shooters out there that will leave a much more lasting impression.
Dying Light Enhanced Edition The Following
This was one game and I was not expecting to play as it landed on my digital Slack desk for review. It’s a pretty long game so it definitely detracted from my progress in other games. Not that I was particularly upset as it’s a fantastic game. I never finished Dead Island as it simply got so so boring, no amount of analogue combat could break up the tedium. Dying Light added parkour and a wonderful day night cycle that adds so much tension to the experience. Death truly has repercussions in the regards to leveling up and the first few hours can certainly be a rough ride. The Following DLC somewhat flips this on the head by getting rid of a lot of the verticality but adding an upgradable buggy. 

Lapsed Gamer Ready? Arguably not, it's hard going first few hours will leave gamers frustated perhaps one to come to once your back up and running gaming.



Layers of Fear
Another game I got for review that played through in pretty much one sitting. I’m still working on the review for it but here’s my conclusion;
Layers of Fear at first glance is nothing more than a generic horror game; with it’s abandoned house, doors ajar and uneasy audio cues. However playing past the opening ten minutes will open your eyes to a game that both celebrates art whilst showing the crippling mental effects the pursuit of perfection can have on a tormented artist. It’s this dichotomy/duality that runs throughout the game, the raw exploration of which leads to fascinating experience that will linger long after you’ve left it’s haunting corridors.
Yes that may go against the grain of what many reviewers feel but that’s the great thing about this industry especially these smaller experiences some can really resonate with you and leave a lasting impression.

Lapsed Gamer Ready? For sure its clever take on horror geometry will surprise. It's simple mechanics and relatively easy puzzles will make playing through in one sitting a breeze.


Unravel
A game I desperately wanted to love but I found it somewhat lacking. Let’s get it straight Yarny is super cute and also very much a character despite his relative lack of ways to display emotions. He cowers when he is scared, shivers when he is cold and in one level peeks over some bushes in a way that is genuinely mischievous way that made me grin from ear to ear. However I think the general story telling was somewhat lacking even though it was clear trying to tell a very heartfelt story. I also found that the game never really progressed past its blend of yarn management, swinging and physic based puzzles, it never becomes more challenging. It almost makes me feel like the game may have been better as a shorter “walking simulation” based experienced.

Lapsed Gamer Ready? Whilst I didn't enjoy it much as I expected to I think the story certainly resonates and makes for a interesting experience.
So pace continues fairly well, again some shorter experiences but also one tent pole larger game? I’d like to leave you with a question does Final Fantasy XV Episode Duscae count as a game towards my total? Now I assumed not as it’s just a demo but now I’ve been lead to believe it’s a separate stand alone episode that won’t be the main game so perhaps it is something I’d add to the list when I beat it
Current Total: 18
Current Pace: 108 (slightly down)

Wednesday, 13 April 2016

LGR 2016: Episode 10 - Lapsed News VII


Greetings and a warm welcome to the latest instalment of LGR. After some unforeseen and stubborn editing issues we’ve got this, slightly late, episode ready for release.

We cover a couple of quick twitter queries at the start of this show, but we’d like more listener questions so do Email, Tweet or FB comment LGR and we’ll answer them on upcoming episodes.

There’s the latest updates from Mark, Cev, Andy and Stuart on what we’ve done with the gaming time we have mustered of late, an XBox news update from our very own Adam Ducker and we cover a selection of other recent news stories.

What we’ve been playing:

Andy
Assassins Creed Rogue
Hand of Fate
Doom Beta
HTC Vive

Adam
Banjo Nuts and Bolts [Xbox One]
Lords of the Fallen [Xbox One]
Assassins Creed Unity
Trackmania Turbo
Murdered: Soul Suspect
Miitomo [Mobile]

Stuart
The Walking Dead - No Man's Land [Android]
LA Noire [PC]
Super Arcade Football [PC]
Headhunter [Dreamcast]
Silent Scope [Dreamcast]
Miitomo [Android]

Cev
Hitman Go [PS4/Vita]

Mark
Desert Golfing [Android]
Trackmania Turbo [PS4]
Walking Dead Season 2 [PS4]
Doom closed beta [PS4]
Tropico 5 [PS4]
Assassin’s Creed Black Flag [PS4]


Lunch Hour Games of the Week
The Walking Dead - No Man's Land
Hearthstone
Rocket League
Splatoon
Mario Kart 8
Super Mario Maker
Hitman Go
Drive Club
Hand of Fate


News:
Microsoft Employee May Have Let Slip an “Xbox NeXt”

Xbox One Dev Kit Mode Available for Preview
http://www.purexbox.com/news/2016/03/xbox_one_dev_kit_mode_available_for_preview

Final Fantasy XV news blowout: release date, free spin-off, movie, anime, and more!

Report: Nintendo ending Wii U production later this year

Final Fantasy XI shuts down on PS2 and Xbox 360, PC version still up and running
Other news
Miitomo gets released on mobile devices
Dark Souls III releases in Japan
Quantum Break gets released on Xbox One and Windows 10
HTC Vive review embargo lifts


This episode was created by the Lapsed Gamer Radio Team. Edited by Cevin Moore, with music selections by all the hosts.

Music and Audio sampled in this episode:


Doom Beta Menu Music [composed by Mick Gordon]

Assassins Creed Black Flag: Pirates Beware [composed by Brian Tyler & Sarah Schachner]

Hand Of Fate: Deal Of The Millennium [composed by Jeff Van Dyck]

Doom: Main Title Theme [composed by Mick Gordon]

Mitch Murder - Breeze (from the Trackmania Turbo OST)

Silent Scope: Scorpion's Theme


Headhunter Soundtrack: Jack's Theme


Hitman Go: Theme 1


Tropico 5: Motika & Pan Con Queso


Underworld - Moaner (Relentless Legs Mix)


Breakbot - Shades Of Black


You can stream or directly download our episodes via our Podbean homepage: http://lapsedgamerradio.podbean.com/

If you’re enjoying our content, please subscribe to Lapsed Gamer Radio on iTunes. All reviews are most welcome and appreciated in order to allow our little community to thrive.
Plus, if you would like to guest on a specific episode or join the regular LGR podcast team - please email us: lapsedgamerradio@gmail.com

We’d love to hear any feedback/ideas for new podcast sections you might have and we encourage you to send in any questions you would like us to discuss on the show.

Come chat with us on Twitter @LapsedGamer and like our Lapsed Gamer Radio Page on FaceBook. Search for ‘Lapsed Gamer Radio’ on FaceBook and add yourself to the growing community in our brand new LGR FB Group. If you are on Steam add yourself to the Lapsed Gamer group there as well. Please visit our blog at lapsedgamerradio.blogspot.co.uk for Adam’s Race to 100 articles and for more content, check-out the ‘Lapsed Gamer’ channel on YouTube. Thank you for listening and best of luck with your own efforts to pick up the controller and play!


Monday, 4 April 2016

LGR 2016: Episode 9 - You’ve Been Fandango’d


Welcome listeners to the return of the LGR PlayList. The nominated game this time is GRIM FANDANGO: REMASTERED and your mortally expired tour guides for this perilous voyage through the Land of the Dead are Mark, Lee and Andy.
 
 
Born from the innovative mind of Double Fine’s Tim Schafer (THE SECRET OF MONKEY ISLAND, DAY OF THE TENTACLE, BROKEN AGE) GRIM FANDANGO is a critically acclaimed ‘old school’ point and click adventure game from LucasArts in which the player converses with other characters and examines, collects, and uses objects correctly to solve puzzles in order to progress. Groundbreaking in its day, GRIM FANDANGO saw LucasArts use 3D computer graphics overlaid on pre-rendered static backgrounds for the first time.
 
Our protagonist is ‘travel agent’ for the recently deceased Manual “Manny” Calavera and we take on his role in his quest to save Mercedes “Meche” Colomar, an innocent soul duped out of her deserved seat on the luxury express train the “Number Nine” which offers a direct-route to the Ninth Underworld.
 
The 2015 remastered version of the game under discussion today retains all of the storytelling and comedic genius of the original but how does GRIM FANDANGO actually play for us after all these years since its original release in the late 1990s? Would we recommend it to experienced or lapsed gamers? Stay tuned to find out.
 
Useful Links:
 


This episode was created by the Lapsed Gamer Radio Team. Edited by Mark Hamer and Cevin Moore, with music and audio selections by Mark Hamer.
 
Original LGR themes, FX and music cues created and composed by Cevin Moore. Other music and audio sampled in this episode is from the remastered original soundtrack from GRIM FANDANGO composed by Peter McConnell, ‘Drake’s Theme’ from UNCHARTED: GOLDEN ABYSS by Clint Bajakian and “Coffee in the Pot” by SUPERGRASS from their album Road to Rouen.
 
You can stream or directly download our episodes via our Podbean homepage: http://lapsedgamerradio.podbean.com/
 
If you’re enjoying our content, please subscribe to Lapsed Gamer Radio on iTunes. All reviews are most welcome and appreciated in order to allow our little community to thrive.
 
Plus, if you would like to guest on a specific episode or join the regular LGR podcast team - please email us: lapsedgamerradio@gmail.com
 
We’d love to hear any feedback/ideas for new podcast sections you might have and we encourage you to send in any questions you would like us to discuss on the show.

Come chat with us on Twitter @LapsedGamer and like our Lapsed Gamer Radio page on FaceBook. Search for ‘Lapsed Gamer Radio’ on FaceBook and add yourself to the growing community in our brand new LGR FB Group. For more content, also check-out the ‘Lapsed Gamer’ channel on YouTube.

Thank you for listening and best of luck with your own efforts to pick up the controller and play!
 

Saturday, 2 April 2016

Race to 100 Catch Up - January

I'm anything but a Lapsed Gamer and I'm currently taking part in one hell of a crazy challenge for myself. I thought I'd share it with the community here and hopefully I can inspire those who have stopped gaming to get back into the hobby whether it's by setting a challenge or picking up on the games I played. Each game I play will have a Lapsed Gamer Recommendation Yes or No post. Anyway on to a catch up on how January went!

So as last year rumbled on I slowly began to realize the sheer about of games I was beating and finishing. Using the website backloggery.com I track how many games I beat each year and how many I acquire I always try to end each year beating more games than I bought.
In November of last year I realized I was at 86 and tried desperately to beat 100 games. I actually blew my shot at beating the 100 games by going away for Christmas and not finding any time to beat games. I tried to get through Gunman Clive 2 but got stuck, I was playing FRAMED whilst in Berlin but got stuck towards the end (more on that later) and the New Years Eve just ticked over and me firmly stuck on 99. However I couldn’t be dispirited, I played a lot great games including 108 hours of The Witcher and if anything my final list of games beaten in 2015 showed how diverse the industry has really become.
Before I go on and discuss the games I’ve beaten this month. I should at this point explain a few caveats. Backloggery method for inputting episodic games tracks individual episodes as a beaten game, however in a world where short games release on Steam every week I don’t think that is too big a stretch to class them as individual releases. Another slightly odd part of their set up means that DLC is also classed as a separate game. I’ve tended to assess them on an individual basis and if they are lengthy I will include them as a seperate games. It also allows for multiple entries for the same game, however I won’t be allowing myself to stack games in that way, so for example if I beat Beyond Good and Evil HD on 360 then that doesn’t mean I’ve also beaten my copy on Gamecube. However if I chose to play them separately then I can. I’m unlikely to do this as I want to try and consume as many different experiences in 2016 rather than simply repeating the same old games.


Transformers Devastation
Announced seemingly out of the blue this was a surprise and despite it’s short length it was a wonderful game that revelled in the nostalgia and wonder of the hit 80s cartoon. It’s actually done enough to get me interested in Transformers again after Michael Bay continually takes a dump all over my childhood and I’ll be keeping an eye out on the multi-media story as it goes forward.

Lasped Gamer Ready? Yes! Simple combat, a short game length and a huge dollop of nostalgia make this one to play.


Lumino City
I was drawn to this game by its art style what followed was nothing more than a simple point and click game, it had a few clever puzzles. The main lure of the game remained the art style the world is made up of paper and card, solving puzzles makes the world mould and shift to aid progress and it was these transitions that were the most interesting part of the game.

Lasped Gamer Ready? No! Relatively boring and it's unlikely to be one you'd be motivated to stick with.


FRAMED
This was the game that nearly became number 100 last year. You control a black detective looking pair of avatars (one male, one female) and have to reorder comicbook frames in order to sneak past guards to steal briefcases and the like. You reorder the frames and then hit play and watch the level play out. Where I got stuck was that one level towards the end required you to change frames mid run it wasn’t apparently obvious this could be done, there had been strips that had pins and let you twist panels but at no point was there any indication that you change up things this way and it got left unfinished.

Lasped Gamer Ready? Yes! Real fun and cheap!

Undertale
Picked this up after all the GOTY discussions that involved this game in some way shape or form. I’m not one for JRPGs whether its older classics or newer ones, I often find they are overly complicated and find the grind too long. However Undertale’s twist/hook the shorter length and the unique combat system drew me in. I really enjoyed the game although I accidentally killed two enemies which prevented me from getting what’s known as the pacifist ending and from I understand I can’t truly get that ending which is a bit frustrating.

Lasped Gamer Ready? Yes! Short play length for a RPG and fantastically hilarious writing will keep you playing this till the end.



Plug & Play
What a weird weird game, I had some doubts about even adding this as it was over in 15 minutes tops but hell it was a game I paid for as part of a humble bundle had a steam code so it’s a game. An odd interactive art thing is the best way I can think of describing this game. I’m not quite what it’s trying to say other than if you have a plug for a head you should probably shove it in a butt if there are no sockets around.

Lasped Gamer Ready? Nah wouldn't recommend this to anyone!
MISSING: An Interactive Thriller Episode 1
One of the shorter games on last my list clocking in at little under an hour. An FMV point and click adventure game with high production values. You play two characters, one’s a detective the other is someone placed in a situation that wouldn’t look out of place in the earlier Saw movies. There really isn’t much to go with as the game was so short I was left wanted more to see if this is worth pursuing further.

Lasped Gamer Ready? Yeah sure why not! Gripping premise short play length, cheap price I'm sure people will love it.



Dyscourse
You’re trapped on an island having crash landed on a plane. You basically take charge of a group of survivors and through discussions you help shape their time on the island. Who survives and how do you try to escape? It’s decided by you and the decisions you make. Each playthrough is less than 2 hours and it lends itself to multiple playthroughs, however due to the nature of this challenge I can’t see myself going back.

Lasped Gamer Ready? Yes! It's very funny and a ton of replayability!
Fallout 4
As a whole I was largely disappointed with Fallout 4. I feel it was far too similar to it’s predecessors. There was a real opportunity to tell a unique fish out of water tale about a man trapped in the future looking for his son. Instead we got a man who just took everything at face value and somehow becomes invaluable to each of the world’s warring factions. Towards the end things did get slightly more interesting but I still feel that there wasn’t enough to keep me yearning for me and if the next Elder Scrolls came takes a similar path I don’t think I’ll be rushing to buy it day one.

Lasped Gamer Ready? Kind of it's certainly the most accessible Fallout game to date with things such as the Power Armour much more readily available but the sheer length may put some players off.



Gemini: Heroes Reborn
A Bit of a mixed bag really the lack of actual Heroes content can be taken two ways. It’s not caught up in the increasingly complicated timelines of the franchise and aside from a few collectibles and a one line mention of a plot point, there isn’t enough to keep fans hooked solely on their love for the show. It does manage to pack a lot of surprises into a short game with its interesting mix of powers but excellence is prevented as it gets bogged down in not allowing its own mechanics to properly flourish. (I adapted this from a review I wrote)

Lasped Gamer Ready? Yes! Short game length and fun to be had with the powers makes this one to play.
The Room
I feel about The Room how many feel about The Witness. A lot of the discourse around that game has been how yes it is nothing more than panel puzzles but also its about so much more than panel puzzles. The Room is just a collection of devilish puzzles where you manipulate dials, switches, panels, dials, cogs and more all with the aim of opening a box on a desk in a room. There are however notes and cut scenes that litter the game with a fiction around previous attempts to open the box and what may lay inside. This was enough to hook me and spur me on to discover what’s inside…

Lasped Gamer Ready? Yes! Short length and great hint system make this very accessible.



Valiant Hearts: The Great War
Games don’t often touch my top 5 of all time. That list has been pretty much set in stone for many years now. 6-10 will change at will but that Top 5 is tantamount to the ten commandments in that it will stand for all of time. That’s until I got round to finally sitting down with Valiant Hearts: The Great War. I’ve always been fascinated by the first world war but not on the global scale as such. Every knows the story of how it started and the sheer number of people who died during the war as the allies and Germany dug in for a protracted trench based war. What interests me much more about the WW1 is the personal stories, this is fueled by my own family’s history in the war with my Great Grandfather surviving under his own extraordinary and extremely unique circumstances. Valiant Hearts is no different to this it’s not necessarily about you ending WW1, it’s about a collection of stories of individuals who paths cross multiple times during the onset of the war. I don’t want to spoil too much around that as there certainly some twists and turns that make the game and really put you through an incredible range of emotions. Another aspect of this game I loved was the historical facts that were served up at each location providing context to the importance of the beautifully drawn locations as well as the collectibles which give information about seemingly innocuous items. One particular pick up even shed light on some family keepsakes we have left from Great Grandfather’s war time adventures.

Lasped Gamer Ready? Yes! Fantastic game would highly recommend it to everyone, without a doubt one of my favourite games of all time and should be enjoyed by all!
Cibele
I kind of have mixed feeling about this game. I love innovative narrative experiences and this is certainly that. You take the role of Nina Jackson/Cibele in this semi-autobiographical tale, the story telling takes two forms. The desktop sections allow for a non-linear experience where you sift through pictures, chat logs, poems and more whilst the more linear MMO experience plays out audio conversations between Cibele and her online love Ichi. These parts do drag on a bit too long for amount of exposition and the repetitive simplistic nature of the MMO game don’t help this at all. The soft porn parts really don’t sit well with me, It’s not something I knew about going into the game I feel they weren’t necessary and a little voyeuristic however there is a second way to look at it as an actual portrayal of the intimate nature of online dating. I found the ending particularly harrowing and anyone who has suffered from the breakdown of an online relationship may find it even more worrisome than I did.

Lasped Gamer Ready? No, just too weird and not a necessarily accessible topic to cover.

Summary:
Current Pace 144 games (There is no way this will stay the same)
Games Beaten 12/100
That’s it for now but I’m already well on with battling February and will back to report and that very soon!